The slides from John Meisters workshop presentation Intro to Unity are now live. Always wanted to see this Unity thing that everyone has been talking about? Super interested in making games, and want to see more about Unity? Here’s a great starting point.
AJ Ryan was one of our speakers at Vector 16, and while we weren’t able to capture the audio in his room, he has been kind enough to offer us his presentation slides for his discussion on Game Accessibility.
AJ started Inclusive Games so that gamers that require accessibility options, like himself, can be represented in the industry while having fun experiences one can expect with any great video game. When he was younger, games without accessibility options frustrated him. As we move into a new era of video games, he’s going to make sure accessible gaming is a part of it.
Vector ’16, a collaborative game development show put together with the folks from TechBase 10, the Richmond office of the Kentucky Innovation network, and EKU Gaming Institute. This is our thank you/wrap up video of our 2016 event. We were blown away by the attendance, the speakers, the students who showed off their games at the Showcase and every one of our sponsors. Thank you for coming out to the event and making it such a success, and if you weren’t able to attend this year, be sure to come out to Vector 17!