Vector 2020 Speaker Announcement: Maxwell Kunze

We are looking to create a truly interesting, all digital event this year! To do so we’re bringing in some really interesting speakers and talks, and we’re excited to show them to you this year. Our next speaker is Maxwell Kunze! A quick bio:


Max Kunze is currently a Junior Computer Design & Animation Student at Kent State University. Max has always loved video games and their surrounding culture. His passion for making his own games was sparked in the summer of 2014 when he debuted “Go Fast: A Sanic Adventure”, a rage inducing video game based on the “Sanic” meme. In all seriousness, he made the game in less than 24 hours, to entertain himself while on the road home from Northern Tier. While it started off as a joke, the game gained a fairly significant amount of attention. Ever since, Max has worked towards a career in game development and he still believes that memes serve an important purpose in video games.

Sponsor Announcement: I Need Diverse Games

For our special online year, we are pleased to once again have I Need Diverse Games as a sponsor.

A black box with white text and a rainbow logo. the white text reads "I need Diverse Games."

I Need Diverse Games seeks to bring projects, works and research by marginalized folks to light. We also seek to discuss, analyze and critique identity and culture in video games through a multi-faceted lens rooted in intersectionality. To check out more information about this sponsor, please go to their website.

If you’d like to become a sponsor for this years conference, you can do so by contacting us at


Vector 2020 Speaker Announcement: Becca Hallstedt

I don’t have to tell you that this year has been a bit different than previous years. There’s no way you could have escaped that information – but we are still committed to bringing you a wonderful line up of speakers and maintaining the quality of Vector that you’ve come to expect. We are looking towards making an all-digital event this year, and we’ll have more news to drop as the weeks progress.

With that in mind, we’re incredibly pleased to announce our first speaker for Vector 2020, Becca Hallstedt. A little info:

Becca stands with a wry smile, glasses, and a thick scarf. Becca Hallstedt (they/them) is a worker-owner with Wild Blue Studios. Based out of Chicago, they have worked with clients including Blizzard, Riot, Netherrealm, Phoenix Labs, and more as a concept artist and illustrator. In their spare time, they regularly work as a mentor and organizer in the games industry.


We are very excited to continue the tradition we’ve fostered over the years of having really incredible speakers and we look forward to the excellent talk that Becca is going to give to this years (virtual) attendees!


We’ll post more information about our digital home in future updates, but for now, keep an eye out on our social media (@vectorconf on Twitter) as well as this blog page!

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